I've been working on a free hand-doodled roguelike graphics tileset called Doodle Rogue. It's an alternative to the standard console and pixel roguelike graphics tilesets out there.
I'm relatively new to drawing. It's taken a couple of years of drawing badly to get to the point where I am comfortable enough for a tileset. This post is to show you some betas of the tileset I'm working on, and also the art that has inspired this work.
Doodle Rogue work-in-progress sketches
Here are the tileset beta sketches.
Doodle Rogue scenery sketches
Doodle Rogue item sketches
Doodle Rogue character sketches
Doodle Rogue mockup sketch
There is a ton of work still to do on these. I need to redraw them as vectors and clean them up, and finsh drawing the remainder of the tiles.
Research & references
I used Pinterest to explore different reference styles for the tileset. Here are some of the artists I am using for inspiration and referencing. There are actually a lot more references than this but these are some anchor points that have stood out.
You can find my game-draw reference pinterest feed here if you care to follow along.
Dom2d has been a big inspiration for my drawing in general. I love the balance he strikes between quick-draw simplicity whilst still looking good.
Slowquest (Bodie H)
I love the gritty detail in Bodie's drawings of items and dungeons. Studying his work has taught me a lot about texturing with lines.
Timecowboy is a web comic artist.
Varguy has the rare skill of the ligne claire artists, combining seemingly simple shapes and lines into images that really come to life.
I found Mike Yamada's work when reading The Noisy Garage to my kids. I love his animal characters.
That's everything for today. I hope you've enjoyed these images.